400M+ View Video Game Marketing Campaign

The Problem

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Activision Blizzard’s Emerging Franchises team wanted the Steam release of Crash Bandicoot 4 to feel like an event, not another game drop.

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The challenge:

  • Get 150 influential streamers genuinely excited.
  • Cut through influencer fatigue in an over-pitched category.
  • Make the kit personal, nostalgic, and unmistakably Crash.
  • Execute globally with minimal lift from their internal team.
My Role

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As the director on the Thumbprint side, I transformed a standard “influencer kit” request into a fully themed, story-driven activation. I owned:

  • The core concept and narrative.
  • How every product, print, and packaging touchpoint connected.
  • Directing design, sourcing customization, and kitting to ensure everything shipped on time and on brand.

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The Idea: A Fake Pizza Brand for a Real Launch

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We started with one insight: during a big launch, gamers practically live at their desks, pizza box open and gamer fuel in hand.

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From that, I pitched and Activision Blizzard approved, The Aku Aku Steam-In Pizza Shack Kit, a fictional Crash-themed pizza delivery brand designed to show up like a late-night order.

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Key creative decisions I drove:

  • Theme: Crash meets greasy pizza night, framed as a delivery experience, not a swag box.
  • Visual identity: Naming, logo direction, and the full “pizza shack” aesthetic.
  • Narrative unboxing: A layer-by-layer reveal like a side-scroller, ending with a “receipt” sticker teasing the Steam launch date.

Inside the box:

  • Crash delivery shirt and cap to complete the "delivery" joke.
  • Bluetooth speaker and charging cord as “fuel” for long sessions.
  • Custom gaming placemat styled as a dining mat.
  • A faux pizza receipt hiding the official release date as an Easter egg.

Every item had a role: build the gag, honor the franchise, and stay camera-ready.

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Execution: From Concept to Doorstep

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Once approved, I led the internal team through:

  • Product sourcing aligned to the theme and budget.
  • Packaging design that mirrored a real pizza box.
  • Kitting instructions and QC for a consistent, intentional unboxing.
  • Global dropshipping via our platform so Activision could stay focused on launch strategy.

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Impact: Built to Be Clipped

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The kit did exactly what it was designed to do. It spoke to the influencers, who created videos, which other gaming media picked up and wrote articles on.

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Campaign highlights:

  • 40+ media placements across fan and industry outlets.
  • 400M+ estimated online reach.
  • Dozens of organic unboxing videos across YouTube, Twitch, and social.
  • Direct fan engagement asking where to get the kit.
  • Influencers discovering and sharing the hidden launch-date Easter egg.

For Activision, this became more than a mailer, it became a mini-campaign that:

  • Turned a standard code drop into a story worth streaming.
  • Allowed their team to offload the entire physical experience.
  • Proved that when merch is treated as narrative, not leftover, it can drive real launch momentum and create a much wider announcement to your audience.
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